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Game Development Showcase Projects, VFX & 3D Models

A real time portal effect using stencil projection to blend seamlessly with surfaces.
Combines layered textures, UV animation, and distortion to create depth and energy.

A set of real time sword based magic effects focused on impact and readability.
Uses layered animations, timing, and visual cues to clearly define damage zones and direction.

A motorcycle racing game where players bet on AI controlled races.

Converted from 3JS to Unity, redesigned race tracks, and developed a bike customization system.

Screenshot 2024-04-07 135301.png

A cohesive stylized medieval asset pack for a client project, featuring buildings, props, weapons, and enemies optimized for real time use.

Mount Shop.png

A fully modeled and textured 3D character created for Ashen Labyrinth, optimized for
real time use.

Features clean topology, PBR materials, and a rig ready mesh.

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