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3D Models

A curated selection of 3D assets created in Blender, showcasing skills in modeling, texturing, and material creation. Each piece highlights attention to detail, form, and surface definition, with a focus on producing versatile, game ready models.

Geode:

A procedural geode modeled entirely with Blender Geometry Nodes. Features adjustable crystal formations, realistic material shaders, and optimized geometry suitable for rendering or game use. Demonstrates procedural modeling and shader workflow.

Lantern:

Realistic lantern modeled in Blender with custom procedural materials. The glass can be adjusted for fog, cracks, and noise, while the metal allows control over rust and paint wear. Includes a procedural flame effect integrated with the lantern, demonstrating VFX and shader work.

Harpoon Gun:

Hard surface prop modeled in Blender with game ready topology and optimized UVs. Textured with custom PBR materials created in Blender, featuring realistic metal and wood surfaces. Demonstrates attention to mechanical detail, clean hard surface modeling workflows, and versatility for use in props or gameplay assets.

Character:

Full 3D character modeled and textured in Blender with custom PBR materials and optimized UVs for game use. Includes detailed topology, realistic textures, and a ready to rig mesh. Highlights both artistic and technical modeling skills, including anatomy, clothing, and material creation suitable for real time or cinematic applications.

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