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Game Projects

DNA Racing
Gameplay Programming • Level Design • 3D Art

A motorcycle racing game where players bet on AI controlled races.

Converted from 3JS to Unity, redesigned race tracks, and developed a bike customization system.

A cohesive stylized medieval asset pack for a client project, featuring buildings, props, weapons, and enemies optimized for real time use.

A solo horror puzzle game where players navigate a maze, solving puzzles while avoiding hostile creatures.

Designed and developed core gameplay systems, environments, and player progression.

A horror puzzle game where players must stay awake while navigating an unfamiliar environment.

Designed and implemented core gameplay systems, puzzles, and environmental interactions.

A first person survival horror game focused on monitoring and maintaining high risk SCP subjects.

Designed and developed gameplay systems centered around escalating threats and player response.

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