top of page

Ashen Labyrinth

I started work on this personal project because I wanted to push myself to make a game and release within a few months. Up until this point I had never actually released a game, so I really wanted to do that. I also wanted to push myself to make a game where I don't use any unity assets. For this project I did all the programming, art, level design, game design, and the sound.

You can try the game out for yourself here:

https://bailey-rob.itch.io/ashen-labryinth

During this project I improved the following skills

  • Technical proficiency in Unity C#, as I programmed the entire project myself.

  • Technical Proficiency in Blender, as I made most of the models.

  • Technical Proficiency in Photoshop as I edited textures and made UI Elements.

  • Continuously valuing ideas / features through the creative process, including making tough design choices.

©2019 by Bailey Robinson Portfolio. Proudly created with Wix.com

bottom of page