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SCP: Watchful Eyes
A first person survival horror game where you have been assigned to assist with the maintenance and security of several high risk SCP subjects. Your primary role is to respond to facility issues before they escalate.
This project was my submission for an SCP style game jam. The idea behind this game was to create a Fnaf inspired SCP game, but for my game I didn't want the player to be stuck in one room just having a few controls. I wanted the player to be able to move around and go to different places around the map, while they also have to complete tasks or risk SCP's breaking containment. This project also includes dynamic event systems for anomaly behavior (e.g., breach attempts, audio warnings), layered UI feedback, and scalable logic for object handling and equipment.
During this project I improved the following skills
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Unity C# gameplay programming (interaction systems, object handling, state management).
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Technical Proficiency in designing a game within 22 days.
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Technical Proficiency in level design.
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Creating reusable, modular systems.
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Experience designing scalable game architecture like task-based threats.
You can try the game for yourself here:
https://bailey-rob.itch.io/scp-watchful-eyes
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